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Patch 1.18 | |
---|---|
Version | |
Release date | March 1, 2005 |
Initial version | |
Related links | |
Patch chronology | |
Useful links | |
Patches • Patches category |
- 1Reign of Chaos
- 1.2World Editor Features
- 2The Frozen Throne
- 2.4Balance Changes
- 2.5World Editor Features
Patch 1.18 was a major patch that was released on March 1, 2005.
Reign of Chaos
Fixes
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
- Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
- Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
- Fixed a problem with Metamorphosis that allowed the timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom maps.
World Editor Features
Trigger Editor
- Added new unit states:
- Plagued
- Snared
- Stunned
- Poisoned
- Polymorphed
- Sleeping
- Resistant
- Ethereal
- Magic Immune
World Editor Fixes
- Fixed custom buff support for Inferno.
- Fixed multiple-level support for Shadowmeld.
- Fixed Rain of Chaos' order id.
The Frozen Throne
Features
- 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extreme Candy Wars 2004.
Fixes
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
- Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Ethereal units to take Physical damage from missiles that were in flight as they became Ethereal.
- Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
- Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal.
- Fixed the visibility of the Flamestrike de-buff icon.
- Fixed a problem with Defend not absorbing Piercing splash damage.
- Fixed a problem with melee units with Incinerate not damaging any units that they would Incinerate.
- Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
- Fixed a problem that allowed morphing units in their alternate form to retain their alternate form bonuses when killed by a Mana Flare when activating their alternate form.
- Fixed a problem that allowed Destroyers to use Devour Magic on Watcher Wards.
- Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance.
- Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow.
- Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps.
Maps
- (6)River of Souls - Changes to allow AMM play.
- (8)Crossroads - Fixed a grammatical error.
Balance Changes
Undead
- Banshee build time has been reduced to 28 seconds from 35 seconds.
Neutral
Features
- 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extreme Candy Wars 2004.
Fixes
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
- Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Ethereal units to take Physical damage from missiles that were in flight as they became Ethereal.
- Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
- Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal.
- Fixed the visibility of the Flamestrike de-buff icon.
- Fixed a problem with Defend not absorbing Piercing splash damage.
- Fixed a problem with melee units with Incinerate not damaging any units that they would Incinerate.
- Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
- Fixed a problem that allowed morphing units in their alternate form to retain their alternate form bonuses when killed by a Mana Flare when activating their alternate form.
- Fixed a problem that allowed Destroyers to use Devour Magic on Watcher Wards.
- Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance.
- Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow.
- Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps.
Maps
- (6)River of Souls - Changes to allow AMM play.
- (8)Crossroads - Fixed a grammatical error.
Balance Changes
Undead
- Banshee build time has been reduced to 28 seconds from 35 seconds.
Neutral
- Drunken Haze movement reduction has been changed to increase by level. The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%.
- Breath of Fire initial damage reduced to 65/125/170 from 65/130/175.
- Tornado mana cost has been reduced to 200 mana from 250 mana.
- Incinerate can now be turned on or off. When turned on, it consumes 6 mana per attack. It is otherwise unchanged.
- Lava Spawns now require 15 attacks to replicate, up from 14.
- Summon Quilbeast cooldown increased to 25 seconds from 20 seconds.
- Summon Hawk mana cost increased to 50 mana from 35 mana.
- Pocket factory hit points increased to 300/450/600 by level from 300/400/500.
- Healing Spray effect per wave increased to 40/55/70 from 35/50/65
Items
- Staff of Teleportation gold cost has been increased to 150 gold from 100 gold.
World Editor Features
Trigger Editor
Warcraft 3 Frozen Throne 1.18 Crack Pc
- Added new functions:
- Environment: Terrain Pathability
- Environment: Terrain Tile Type
- Environment: Terrain Tile Variance
- Floating Text: Permanent/Expires
- Floating Text: Suspend/Resume
- Floating Text: Change Position to Point
- Floating Text: Change Position to Unit
- Floating Text: Change Age
- Floating Text: Change Lifespan
- Floating Text: Change Fadepoint
- Floating Text: Change Text
- Game: Enable/Disable Selection (Functionality and/or UI)
- Game: Enable/Disable Pre-Selection (Functionality and/or UI)
- Game: Enable/Disable Drag-Selection (Functionality and/or UI)
- Trigger: Get Trigger Name
- Added new unit states:
- Plagued
- Snared
- Stunned
- Poisoned
- Polymorphed
- Sleeping
- Resistant
- Ethereal
- Magic Immune
- Lightning triggers now have their own category.
- Lightning triggers now use the Z coordinate of the specified Location.
- Custom Lightning triggers can now use an explicit Z coordinate.
Warcraft 3 Frozen Throne Iso
World Editor Fixes
- Fixed custom buff support for Black Arrow, Cloud of Fog, Inferno, Aerial Shackles, and Tornado.
- Fixed multiple-level support for Shadowmeld.
- Fixed Rain of Chaos' order id.
Warcraft 3 Frozen Throne Key
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